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Thursday, August 23, 2012

NCAA Football 2013 Game Review


Game Review: Coach T.J. (GametruckRDU) 

Man I don’t know where to start with this game. I must admit there is a lot to argue on both sides.  For the most part, I like the game for its autonomy, graphic detail,  and career modes. You can truly create your own experiences in the game. Whether you want to be the coach and just call the play and watch your players run it to execution, or you plan on fully participating  as a player on each down, this game gives you plenty of options before you call ‘hike’.  To avid fans of NCAA it’s nothing new to call audibles, blitzes, hot routes, and line protection switches, in the game. However, the pre-play offense is much more fluid than it has been in the past, which fares well for beginners or medium level players. Overall the game feels more realistic than years past.

The New Heisman Challenge Mode offers a fun and interesting dynamic to the game. It reminds me a lot of the recent NBA 2k games where you try and re-accomplish the same milestones Michael Jordan and other Hall of Famers produced in their prime In an effort to unlock the player or other classic teams, jerseys and apparel. In this case, players can contend for a championship by placing one of 10 former Heisman Trophy winners on whatever team they choose to play with. Throughout the mode you set out to accomplish or beat the real life stats of the player in an effort to win the Heisman Trophy and also unlock each player in another game mode, Road to Glory.

I think it’s cool how “real” video interviews with each Heisman Trophy winner are unlocked throughout the season. In them, they discuss the achievements of their glory days.

My favorite mode is the Dynasty Mode. With so much realism and creativity behind the recruiting process in the game, I barely have the drive to play against the computer. I typically simulate the gameplay some weeks, while I focus much of my efforts on recruiting, staying up on ESPN stats, and maintaining job security. I’m telling you, this game has the ability to make you feel like you are really a coach or player for your favorite school.

Overall my grade for the game is: A-.

Negatives:
Way Too Much Going On
Although the game has so much to offer, that is also the problem with it.
There is just too much to do in the game and limits the simplicity of just playing it for fun. A beginner will have a hard time picking this one up with no knowledge of previous NCAA concepts.

Lag between play calls
-The game also has an issue with lagging before and after plays. This disrupts the games fluidity. Which for years has been the best part of the game and what set it apart over Madden.

No In-Game Save Option
-No in game save option. Players still can’t save their games in progress. Like you save your work on your personal computer, a player would also like to save the beat down their putting on their rival school in the first half, just in case they want to finish the second half after a nap or after a long days work. It makes no sense to be able to save highlights and replays if you can’t save the game for which they were acquired.

I hope this one was helpful to you. In the meantime, play safe and play smart.

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